Startup Strategy Roundtable: First Validate Your Business Idea With Real Customers

Author: Sramana Mitra

Ellen Badinelli started off by introducing her business, ScanAvert. This is a mobile dietary application that scans products' barcodes and alerts the consumer to dietary incompatibility based on their user-created profile. For example, if you are following a gluten-free diet or avoiding certain ingredients that may cause a bad reaction to a drug you take, you can scan the bar code and quickly find out if the ingredients you are avoiding are in a given product.

There have been 5,000 users so far, giving Ellen a good idea of who the best demographic is for this product right now. She is looking to get financing to beef up PR efforts as recommended by some angel investors. Unlike advertising, you don't get more PR by spending more money. I recommend she does some more guerilla PR herself Using the demographic information learned from the 5,000 customers who have already downloaded the app. She should target the top bloggers and media for each of the largest segments. I would like to see Ellen ramp up a bit more and get more conversions. As long as she can continue to bootstrap, she will improve the valuation. 

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My experiments in lean pricing | Post about early validation of pricing policy. Testing price sooner rather than later.

This guest post is by Ash Maurya, a lean entrepreneur who runs a bootstrapped startup called CloudFire. If you like it, check out Ash’s blog and his tweets @ashmaurya. – Nivi

 

What you charge for your product is simultaneously one of the most complicated and most important things to get right. Not only does your pricing model keep you in business, it also signals your branding and positioning. And it’s harder to iterate on pricing than other elements of your business. Once you set a price, coming down is usually easier than going up.

Should I charge for my MVP?

Most people choose to defer the “pricing question” because they don’t think they (or the product) are ready. Something I hear a lot is that a minimum viable product is by definition (embarrassingly) minimal. How can you possibly charge for it?

A minimal product is not synonymous with a half-baked or buggy product. If you’ve followed a customer development process, your MVP should address the top 3 problems customers have identified as important and it should do it well. You can ensure that by dedicating 80% of your efforts to improving existing features versus cranking out new ones.

Steve Blank bakes price exploration right into the initial customer interviews. Price, like everything else, is built on a set of hypotheses that needs to be tested early. Steve suggests you ask potential customers if they’d use the service for free. This is to gauge if the product’s value proposition is compelling at all. You then ask if they’d use the service for $X/yr. How do you come up X? You can simply roll the dice and adjust along the way, or use Neil Davidson’s excellent guide to software pricing to start with a more educated guess. Once your MVP is built, Steve asks you to sell it to your early customers. There is no clearer customer validation than a sale.

Sean Ellis, on the other hand, argues that achieving initial user gratification (product/market fit) is the first thing that matters and suggests keeping price out of the equation so as not to create unnecessary friction:

“I think that it is easier to evolve toward product/market fit without a business model in place (users are free to try everything without worrying about price). As soon as you have enough users saying they would be very disappointed without your product, then it is critical to quickly implement a business model. And it will be much easier to map the business model to user perceived value.”

Both Steve and Sean advocate removing price from the equation — but at different points. Steve removes price during the customer discovery process but suggests you charge for your MVP. Sean removes price from the MVP and suggests you charge after product/market fit. I can see the merits of both approaches and wondered which was right for my product: CloudFire: Photo and Video Sharing for Busy Parents.

Why not use freemium?

On the surface, freemium seems like the best of both worlds: Get users to try your service without worrying about price, then up-sell them into the right premium plan later. However, many people make the mistake of giving away too much under the free plan, which leads to low or no conversions. It’s human nature — we all want to be liked.

More important, we don’t yet have enough information to know how to price or segment the feature set. I made this mistake with my first product, BoxCloud: an early visionary customer called me up and said, “I really like your product and want to pay for it but your pricing doesn’t require it.” After a few more iterations of segmenting the feature set, I decided to forgo the free plan and simply offered premium plans with a trial period. Sales went up and so did the quality of feedback, which I attribute to the difference between feedback from customers versus users.

(Hiten Shah shared a similar story with me around his experience with Crazy Egg. Even 37signals has greatly deemphasized their free plans to almost being fine print on their pricing pages.)

Lincoln Murphy just published a timely white paper on “The Reality of Freemium in SaaS” which covers many important aspects to weigh when considering Freemium, such as the concept of quid pro quo where even free users have to give something back. In services with high network effects, participation is enough. But most businesses don’t have high enough network effects and wrongly chase users versus customers. What I particularly liked in this paper is Lincoln’s recongition that “Freemium is a marketing tactic, not a business model.”

I strongly feel that, especially for SaaS products, starting with free and figuring out premium later (all too common) is backwards. If you know you are going to be charging for your product, start by validating if anyone will pay first. There is no better success metric and it leads to less waste in the long run. Focusing on the premium part of freemium first lets you really learn about your unique value proposition — the stuff that will get you paid. You can then come back and intelligently offer a free plan (if you still want to) with more intelligence and the right success metrics clearly defined. Even if you think you have a one-dimensional pricing plan like I did (e.g. number of projects), you’d be better served testing it with paying users because pricing experiments take a much bigger toll than other types of experiments.

Testing price in interviews

How did I put all this to test? The biggest mind shift in following a lean startup process is going from thinking you know something to testing everything you think you know.

So I followed Steve Blank’s advice and built some pricing questions into my initial face-to-face customer interviews. Because CloudFire is a re-segmented product in an existing market, potential customers referred to competitor pricing. This had to be balanced against the perceived value of our unique value proposition – saving time with faster and easier sharing of lots of photos and videos. Through these interviews I determined that, like their sharing needs, my potential customers valued simple hassle-free pricing and $49/year for unlimited photo and video sharing was a fair price they were willing to pay. That is what I charged them once my MVP was ready.

Testing price on the web

I wanted to run the same set of pricing tests with web visitors that I did during my interviews. Short of split testing a free and paid version of the MVP, which is technically illegal and unfair to paying customers, I decided to split-test 3 different products with 3 different prices:

  1. $49/yr for unlimited photo and video sharing
  2. $24/yr for unlimited photo sharing
  3. FREE for 500 photos

All plans have a 14-day free trial with the exception of the free plan which is free forever. Here are the variations I tested:

Original: Single unlimited plan

This is the simple option I discovered during customer discovery interviews. It served as the control.

Variation 2: Multiple plans

I segmented the product into 2 offerings: unlimited photos+video and unlimited photos only. I wanted to test price sensitivity and gauge interest in video sharing. Not many people I interviewed were currently taking lots of videos but they all wanted to be taking more.

Variation 3: Freemium

This has the 2 plans from above along with a limited free plan. Yes, this is a freemium plan. I wanted to measure if a limited free plan would disproportionately drive the right type of traffic (busy parents in my case).

Variation 4: No Price During Introductory Period

I added a fourth variation to test Sean Ellis’ advice on removing price till product/market fit, but I tested this differently. I was not comfortable offering the full product for a price and for free at the same time. So rather than including this page with my A/B tests, I instead tested it with new parents I interviewed.

The Results

First Place: The original single plan — second place in conversions and best overall performer. Surprisingly, the original page was the best overall performer.

Second Place: Variation 3: Freemium – most conversions but second place overall. Not surprisingly, the freemium variation drove the most conversions but only outperformed the original by 12% and had the lowest retention. Referral stats combined with random polling/emailing revealed a majority of the users that signed up were just curious (and not parents).

Third Place: Variation 2: Multiple plans – least conversions and worst overall performer. People reacted least favorably to the two paid plans.

Non-starter: Variation 4: No price during introductory period. Parents I interviewed did not understand the introductory period without explanation and were reluctant to try the service without knowing how much the service was going to cost. Probing further, they weren’t willing to invest the time building up web galleries and inviting others only to find that the service might be priced out of their expectation.

What I learned

It does pay to align pricing with your overall positioning. Our unique value proposition is built around being “hassle-free and simple” and people seemed to expect that in the pricing model as well. A lot of our existing customers were already paying for their existing sharing service so the leap from free to paid was not a big one. While Sean suggests removing price before fit for consumer facing products, he suggests always charging for enterprise customers to gain their commitment. This is another case where pricing needs to be explicit. Using Cindy Alvarez’s model, our customers appear to be Time-Poor, Cash-Rich. Offering no-hassle free trials was sufficient to remove the commitment risk. Money back guarantees might be another way to further lower this risk.

The biggest lesson learned, though, is how accurate my initial customer interview findings were, compared to all the hypotheses that followed. Pricing is more art than science and your mileage will vary, but whenever possible get out of the building, talk to a customer, and consider testing price sooner rather than later.

What do you think? Why do you think these variations finished the way they did? What other variations would you like to see us try? How else do you think we could increase conversions? I’m looking forward to discussing your responses in the comments.

 

Find a Pattern Before Scaling Up Your Sales Team

Author: Steve Blank
The problem with hiring an arsenal of top sales and marketing executives when you don't have a proven customer model is that you're likely to burn through all that funding you worked so hard to get. Steve Blank's latest post entitled, It Must Be a Marketing Problem is a cautionary tale about a company that continued to scale up without knowing the needs of their customers.

Blank describes being called into a company for "a marketing problem" only to find that neither the company's marketing department nor sales team had left the building to find out the needs of consumers.

He writes, "Missing the sales numbers had nothing to do with marketing...Neither the CEO, VP of Sales or VP of Marketing had any idea what a repeatable sales model would look like before they scaled the sales force."

Between the 10 sales and marketing staff, the company had made decisions based only on site metrics and early audience research that consisted of feedback from friends and family. In other words, they were developing their strategy in a vacuum.

To ensure that you know the needs of your customer, Blank suggests you test your customer problem hypothesis through real world observations. Once you have real world observations, customer demographics and a firm knowledge of the competitive environment, then you're free to begin experimenting with new tactics. Tactics are validated through concrete sales. When you determine what is driving your growth and you make those new sales, the idea is to map the process and hire others to help you execute.

For a more complete look at Blank's model for customer development check out this article.

As for the idea of having a "marketing problem," sometimes the biggest question isn't how to position your product, but determining its value to the end-user.

via readwriteweb.com

Video SEO Is A Gold Mine -- Here's How It Works

Author: Benjamin Wayne

In the fuzzy-wuzzy world of marketing ROI, SEO has long held a reputation as the most difficult, unpredictable, and potentially most lucrative areas of marketing spend.

Google’s search indexing algorithms are a closely-guarded secret, and their formulas for rewarding page content, meta-data, links, click-throughs and other cyber esoterica are complex and ever-changing, constantly reversing the fortunes of publishers competing for SEO supremacy.

SEO is a massive, multi-billion dollar industry with charlatans and snake oil salesmen aggressively peddling their services alongside more reputable professionals. While most publishers today feel that it is imperative that they have an SEO strategy, with a few relying completely on SEO for their traffic, very few are able to isolate the drivers of SEO success or to drive predictable and repeatable results, despite spending thousands, and sometimes tens of thousands, of dollars to optimize a single page or to target a single set of keywords.

Until now.

When Forrester Research noted in January of last year that Video SEO was 53 times more likely to drive a first page search result than traditional SEO, both media and marketers briefly took notice, and then moved on. Few sites implemented a Video SEO strategy, and publishers quietly went along doing the same things they had been doing for years.

Video content was in short supply. The methods for submitting it were complicated and poorly-documented. It was too hard, too new, too poorly understood.

But for those who made the effort, the rewards were nothing short of astonishing. On a regular basis, 1 in 8 videos produced first-page Google result, and some publishers saw results of 2 in 5 or better.

At these levels of efficacy, it’s not an understatement to say that in 2010, if you’re not pursuing Video SEO, you don’t really have an SEO strategy.

Here’s how it works:

  • Videos need to reside on your site, ideally on a unique page whose Title tag matches the video title. It’s worth submitting other meta-data, such as descriptions and keywords, but for the moment, Google gives inordinate weight to title, and appears to ignore most other meta-data. Make sure that titles are specific: “2009 BMW 3 Series” is much more likely to produce a #1 ranking than “BMW”.
  • You then need to create an XML video site map. This is similar to, but separate from, a traditional XML site map. (Do the XML site map also, but it’s really the video site map that’s crucial). It contains the location of all videos on your domain, and includes the video itself, meta-data, thumbnails, and other pertinent information. This video site map must then be submitted to Google via the Webmaster Tools, and validated by Google. The page will also need to contain a robots.txt file to assist Google in verifying the site map.
  • Results should begin to appear in two weeks or less, and once the initial submission is approved by Google, new results should show up in 24 hours or less.
  • If this all sounds complicated, the right partner can assist you in doing much of the heavy lifting for encoding, hosting, search engine submission, and tracking. If you do use a third-party, make certain that all traffic will be directed to your domain, rather than linking to a page hosted by the vendor.

Video SEO provides a predictable, affordable, and incredibly effective manner of garnering first-page and often #1 Google rankings. Results appear quickly, success is predictable, and at least for the moment, competition is light.

For marketers vying for a first page or #1 ranking, Video SEO is their shortest and surest path to success.

In the future, Google may reprioritize video, and increased competition may drive down the efficacy of Video SEO. But for now, and for the foreseeable future, Video SEO is the Google Goldmine.

Benjamin Wayne is CEO of Web video company Fliqz.

 

Opening board meetings to the entire company | Interview with Eric Ries

In the second part of my interview with Eric Ries, we discuss (1) acquiring customers without launching and (2) opening up board meetings to the entire company.

At IMVU, Eric and the management opened up board meetings to the entire company. Why?

  1. To give people the information they need to do their jobs.
  2. To teach everyone in the company to think like the CEO.
  3. To prevent employees from gossiping about board meetings.

And more!

I’ve synchronized the audio with some simple slides below. That’s my favorite way to consume the audio. You can also find a transcript and stand-alone audio below. Please let me know if you find the transcript useful.

Read on to learn what kind of employee Eric used to “show the door” at IMVU…

Slides: Opening up board meetings (pdf)


Audio: Opening up board meetings (mp3)

How do people find out about our product if we haven’t launched?

Nivi: And this gets to a second topic, which is you guys weren’t doing any of this really in public, because you had not launched a product, right?

Eric: Amen.

Nivi: Nobody knew who you were, but people were, at the same time, were using the product, so how did you do that?

Eric: I got a question today which was something like, “I’d love to follow your advice about not having a public launch, but we need to get early beta users for our product launch. How can we do that if we are not willing to talk to bloggers? Nobody really knows who we are.”

I think a lot of people have that attitude, that without PR, you just can’t get any early customers. Again, we have got to start with, “What is the goal of early customers? Why do you want them?”

If you are charging from day one, one of the reasons you want them is you actually want to make money. You want to show that your business is viable. But even if you are not charging money, you have a need to find out whether your business is viable, whether you have that minimum viable product, whether the business model, at the end of the day, is going to work.

For that, you do need customers, and you do need to be putting customers through a product experience that will give you that information. But you don’t need a lot of customers. I think that is where people get confused.

For a big fancy launch you can get hundreds of thousands of customers to show up for one day. But for metrics analysis, generally a cohort of 100 people or 1,000 people are plenty to learn from.

If you change your goal from, “How do we get the maximum number of customers,” to, “How do we get the minimally sufficient number of customers to learn what we need to learn,” new possibilities get opened up to you.

Acquiring customers on $5 a day

Eric: For example, at IMVU, we practice the $5 a day AdWords campaign. I was the VP of marketing in those days. If I actually knew anything about marketing, I would have known not to try this. By traditional marketing standards it is considered crazy to spend only $5 a day, but we had a pretty low budget and we really were pretty frugal.

I discovered that in those days you could buy clicks for five cents a click. But to me, $5 a day meant every single day 100 human beings are coming to try my product.

If you think about that from a beta testing point of view, especially if you look back at the old days of software shipped by CD, getting 100 people to try your product is actually a lot and you can learn a lot from that. And at 100 people a day, you are in good shape, just at that tiny, tiny level.

The risks of doing that are really quite low. I think a lot of engineers have this idea that once you put your product out there in public, the investigative journalists are going to find out about it and write about it and we are going to lose control of the story. Let me tell you. You should be so lucky.

IMVU was a top 1,000 website in the whole world before it got any press whatsoever. We were making millions of dollars a year. The press was writing about newly funded, venture backed competitors that had no traction whatsoever; because those were the guys sending them press releases.

It was frustrating, and psychologically you want to have that cover story on WIRED that you can send home to mom, but you know what? We did not start this company to have good vanity covers printed about you in the press. We were there to serve customers and serve them well.

Running experiments under a different brand name

Nivi: How do I run experiments, if I already accidentally got that TechCrunch article and I…?

Eric: Yeah, I am sorry. You are not doomed, but you are going to have to go waste energy later cleaning up the positioning that you put in that article, which is undoubtedly wrong.

Nivi: Right. There is that aspect of it, but do you think you should, just basically pretend that article never existed, or do you run tests under a different brand name?

Eric: That is not a bad idea. Especially on the iPhone, I see this because of Apple’s stringent release process where there is this huge delay before you can actually bring things to market.

And also because people want to get into the top 25. That is where all the action is in the Apps store. There is a lot of competition to make sure that on the day you launch your app you get all the right coverage lined up and all the stuff happening.

People feel like they don’t want to do a bad launch under their real brand name, because that will harm their ability to do the proper launch later and get to the top 25.

But there is no law that says you can only bring out products under one brand name. I strongly, recommend that to people if you are very concerned about your precious brand. I think most startups are way too concerned about the power of their brand. They should be so lucky to get some kind of brand going.

Even still, bring it out under a terrible name. I specifically recommend people bringing products out under brand names that they hate so that they won’t ever be tempted to make that into their real official brand name and then become afraid to experiment with it.

You have got to be bringing products out under a brand that you feel comfortable experimenting in. Then once you find the right formula, there are two possibilities.

Either you will be able to port that product over to your new brand name and it will be great, or the product concept you brought up under that bad brand name will be so powerful, you just can’t get people away from it.

It is too sticky and you are stuck with it. But congratulations! You are successful! Is it really so bad that you personally don’t like the brand if customers do like it? I think it is not so bad.

Running pricing experiments in public

Nivi: A friend of ours has a popular subscription based product that they don’t charge for and now they want to start charging for parts of it for the premium model, and they want to find the optimal pricing strategy. How can they run those experiments in public and in secret? What would you suggest to them?

Eric: I would actually not be afraid to run them in public. It is hard for people who are afraid of what the worst possible thing that could happen is, to do this. But I think it is good to just try it and get over it.

What happens is, it is true that customers don’t generally like the idea that one customer got charged one price for something that somebody else got charged a different price for the same item. So there is some risk when you do different pricing offers in a split test.

But in my experience, there are two mitigating factors that make it not so bad. The first is it is actually incredibly difficult for most customers to figure out that is happening, especially if you only do it in a limited time window.

For example, I am going to tell you a story that may not seem related, but bear with me. When we were at there.com, the virtual world company, we would do a lot of QA. That was a heavy QA company.

For hours every day we had QA testers sitting in a lab together running the virtual world software and testing to make sure that it worked. I remember one day getting called in to see about…

There was one tester. They were around a physical corner from each other. So you couldn’t see each other, but they were not more than 20 feet away. They were both engaged in this activity.

The guy called me down and he said, “I am in this dune buggy riding around with somebody in the virtual world and we are seeing this glitch. We are not seeing the same thing. Something is not right.” They were calling back and forth, trying to pin down what it was.

I remember sitting there really confused about what the problem was, because it looked like the two of them were sitting there in the dune buggy and everything was fine.

I walk around the corner to the other guy. I talk to him about what the problem is. I look at his screen. On his screen, he and the other guy are engaged in a paintball match. They are not in a dune buggy at all.

He was almost a mile physically distant in the virtual world from where the other guy was, yet their conversation was perfectly consistent to them and it never occurred to anybody to ask, “Wait. What planet are you on in this time that we are comparing notes?”

They had no clue that this was happening. I think, we totally tend to underestimate just how powerful the pull of what you see is to most people. They basically can’t imagine the world, any other way than the way that it is.

Entrepreneurs don’t have that problem, so a lot of times they don’t grasp what is true for customers. It is actually very unusual for the customers to go onto a forum and post, “Here are all the offers that I am being offered and exactly what I see. Does anybody else see the same thing?” Our natural assumption is that everybody else sees the same thing.

So you are not totally likely to get caught. That is a mitigating factor. It is actually not as bad as you think when you do get caught, because don’t forget; you have the power of the apology, especially as a startup.

If you screw up… You are going to screw up all the time. If you are a customer of a startup, your general experience is, “These guys are constantly screwing up.” What customers care more about than whether you screw up or not, is how you treat them when you do screw up.

They care that you listen to them and take them seriously more than if you always get it right. If they want to work with a company that always gets it right, they will go work with some premium giant company that really has a very carefully constructed customer experience.

If you get caught doing this thing, you can always say, “We are so sorry. We were experimenting with this pricing. We didn’t mean for this to treat anyone unfairly. And if anyone was treated unfairly, we have gone back in the records and we are going to give them all double the money back for the thing that happened,” or whatever you have to do to make it right.

That is OK! It is really not that bad. What happens then is people say, “Wow. These guys are serious about making sure that we get treated fairly.” Meanwhile, you get to keep experimenting.

Opening board meetings to the entire company

Nivi: Yeah. You have talked a couple times on your blog about how you opened the board meetings up to the entire company and the positive benefits of that, and people’s perceptions of negative benefits.

Eric: Yeah. Well this is not something that a lot of companies adopt. This is considered pretty crazy.

I don’t know if it’s that most people are actually afraid of giving the whole company information they need to do their job, because it might lead them to judge the top management harshly, but people judge you harshly whether you give them the information or not, from my point of view.

Just give them the information! Your pathetic attempts to hide what’s happening don’t fool anybody.

Having been on both sides of that divide, I can tell you I never felt like I was being successfully fooled. And if you do manage to fool me for a limited time, I’m awfully pissed. My point of view is: you want people to have the maximum information possible.

You need to do it in a trust-building way. You’ve got to make sure the people you’re giving it to understand what they can and can’t do with that information, and they understand that they need to keep company secrets confidential.

If you don’t trust your employees to keep company secrets confidential, you’ve got bigger problems and you should go address those problems first.

There is some board business that has to be done in secret for legal reasons, so it’s not true that absolutely every meeting that any time ever happened at the board level is open to the public.

Employees have critical things to say in board meetings

Eric: But the interesting part about board meetings is the strategy conversation where you present progress, show data, and you make discussions about what should happen next. And that’s the part of the meeting I strongly recommend people open up to their employees.

What we did is we actually had a board of advisors and then a board of directors that was a subset of those advisors. We would convene the full set, advisors and board, at nine o’clock in the morning and we would have a maybe two-hour strategy conversation followed by maybe a half-hour or one-hour private board meeting.

For the strategy conversation the rule was: every employee can attend. We did this up until we were a 50- or 60-person company. We actually, physically crammed everybody into one room, and we had the employees sit around in as much seating as we could fit and the board members would sit at the big table.

It wasn’t a free-for-all, most of the employees were encouraged to listen, not to speak. But every once in a while the rule was that if someone had something they really needed to say, they could be recognized by the CEO and say their piece.

It was amazing. We would, occasionally have a board meeting where we would have a moment, where there would be data we were presenting to the board, and it would indicate that on a certain day, a certain metric went up and that was due to us launching that feature that day, or whatever our interpretation of what that data meant.

And not an insignificant number of times we would have an employee raise their hand and say, “Excuse me, but do you also realize that something else happened on that day?” Yada, yada, yada.

And occasionally, I’d be the one presenting! On the one hand, I’m really embarrassed. So I’m like, “No, I didn’t realize that.” This is a critical thing about running my own business I didn’t know.

But once I got over my personal embarrassment, what you would find is the board loved it! They’re like, “Thank God that guy was sitting in the room and could enlighten us about that. That changes our interpretation of what this means.”

And quite a few times I think we saved ourselves months of work by coming to a realization of something way earlier than we would have, because the right guy happened to be sitting in the room.

And yeah, occasionally you had an employee who’d make an off-color comment or say something that really shouldn’t have been said in front of the board, but people learn from those experiences. Most of the time most people had really substantive conversations.

Nivi: Did you ever get in a situation where some of the employees were like, “I don’t even care about these board meetings. I don’t even want to go?”

Eric: Yes, yes! We eventually had people who on occasion would beg me not to have to go to the meeting. And we eventually made them voluntary. For a while I was really rigorous, I said, “No, everyone has to be there. If I have to be at the meeting, you have to be at the meeting. Why do you think I’m any more privileged or unprivileged than you?”

Yeah, because board meetings are actually pretty boring. But when people are outside the room looking in — and you know most conference rooms have some form of glass — people can see what’s going on. They’ll come up with an excuse to walk by, kind of peek in. They will make up whatever crazy conspiracy theories are consistent with the data if they’re not there.

An, in my point of view, that’s such a source of waste: people gossip and there’s rumors and people don’t know. Let them be in the room, let them see how boring and mundane most board meetings are. So that for the occasional one where something actually interesting gets decided, let them be there to hear it themselves.

Everybody in the company has the ability to understand what everybody else in the company has to understand

Eric: There are some costs, definitely some down sides to doing it. One which took us by surprise was that, people can occasionally get confused about who’s in charge, we did occasionally have people — some board member would say, “You guys should really build feature X.”

Board members occasionally would just spout off about what’s randomly on their mind, and occasionally you’d have an employee get confused that that means the company is now going to go do feature X because board member so-and-so said so.

And that was actually good practice for us, to be a constant reminder that no matter who you are, no matter what it says on your business card, nobody gets to decide randomly that the company’s going to do feature X. Right? I don’t care if you’re the CEO or the lowliest person, we’re going to have a reasoned and considered process for deciding what to do.

Nivi: And it’s a learning opportunity.

Eric: It’s always a learning opportunity. The other thing that was hard for me personally was it’s hard to have your people who work for you see you be criticized in public. That was not fun.

Nivi: Hard for whom?

Eric: Well, it’s hard for me. My emotional reaction was like, “Wait a minute! I’m doing the best I can and now you’ve got to watch me get smacked around because I screwed something up.” But once I got over my personal emotional response to it, it was wonderful.

Because it humanized me to the people who worked for me — they got to see, “Oh, I see the pressure that he’s under” — but more importantly, when I needed something from somebody for the purposes of presenting to the board I could go to them and say, “Do you remember what happened the last time I didn’t have the right answers to these questions or I had shoddy this? You’re really going to send me in there with this? Come on, you’ve got to help me out!”

So it made us collaborators in creating solutions for the board rather than I’m constantly asking them for stuff and they don’t know why.

And I think, get over your own infallibility. We all make mistakes and it’s better for people to see what the real stuff is.

Nivi: I think you wrote about this on your site, basically the assumption is that everybody in the company has the ability to understand what everybody else in the company has to understand.

Eric: That’s right.

Nivi: The assumption is I have the ability to understand what the CEO has to understand.

Eric: That’s right. And that makes people uncomfortable, because sometimes we would say, “You have the obligation to understand what the CEO’s going through right now, because it’s going to impact the way you do your job.”

Some people would say, “I just want to sit in my narrow corner, do my little thing, and I don’t want to worry about what the company strategy is.” And we would show those people the door. We were really serious about that.

You really needed to have people who were… they didn’t have to be good at it! We weren’t asking them to be good at the CEO’s job, but we are asking them to understand why is the CEO making the decisions that he’s making. Because they’re going to have to make CEO-level decisions sometimes.

Sometimes the actions that have the biggest impact on the company’s performance are taken by people at the line employee level. They may not realize it’s going to have that big impact, but they are going to make those decisions. By the time the CEO finds out about it, sometimes it’s way too late to do anything about it.

We sure hope that the guy at the line level understands what the company strategy is and how his decisions impact, at least the best that he can.

Nivi: Yeah, I think maybe their decisions impact the company more than the CEO in the sense that if the CEO doesn’t come in to work, who cares? The company proceeds, but if the team doesn’t come in to work nothing happens.

Eric: OK, let me tell you: when the community manager takes a day off, you can have serious, serious meltdowns in the community if it happens to be the wrong day. That can have major impacts on the company.

Should we share bad news with employees?

Eric: I’ll say one more thing because this is a real effect that people are afraid of, which is that if you give people information about how a company’s doing, it can impact morale negatively. Sometime the company’s not doing well.

It makes some people have this idea that part of your job as a manager is to shield people from bad news or shield them from chaos. Because it’s not fair to them to have them have to do their job and also be confused about how the company’s doing. I just think that’s a really paternalistic attitude that we just need to let go as an industry.

If you want people to believe you when you tell them the good news, you have to sometimes tell them bad news. Otherwise, you have no credibility. And when there’s bad news to be shared, yes, it negatively impacts morale. But for a good reason, because things aren’t going well and we now need to rally the company around the fact that we need to change what we’re doing.

And there’s nothing like actually seeing the board say, “You guys have a major crisis on your hands that you have not yet understood,” to get everyone in the company saying, “We’re alarmed. We need to do something about it.”

That can cause some chaos, and that can be disruptive, but if you build trust and rapport with your employees then what you could do is you can sit everybody down for an analysis meeting after the board, which we would always do, and say, “OK, let’s talk about what we heard and what does it mean for the company,” and let people share their perspectives.

Let people say stuff like, “This says to me we need to cancel all our projects and completely retool.”

You need to get that idea out in the open because when somebody thinks that, you don’t want them to just unilaterally go execute on that plan! You want the opportunity to tell them and everybody else who didn’t have the courage to say the same thing: “No, we’re not retooling, but we are going to make some adjustments and here’s how we think about it, here’s what we’re going to do about it and here’s what’s going to happen.” That was pretty powerful.

Nivi: Thank you!

Eric: You’re welcome.

Nivi: I think that was great.

What is the minimum viable product? Interview with Eric Ries

Eric Ries and I recently sat down to talk about minimum viable products: the product with just the necessary features to get money and feedback from early adopters.

The minimum viable product (MVP) is often an ad on Google. Or a PowerPoint slide. Or a dialog box. Or a landing page. You can often build it in a day or a week.

I recorded the interview and synchronized it with some simple slides below. That’s my favorite way to consume the audio. You can also find a transcript and stand-alone audio below. Eric also highlighted some excerpts from the conversation on Lessons Learned and put together his own presentation on MVPs. Let me know what you think — I’m especially interested if you like the synchronized audio and slides.

In Part 2 of the interview, we discuss opening board meetings to the entire company.

Slides: What is the minimum viable product? (pdf)

Audio: What is the minimum viable product? (mp3)

What is the minimum viable product?

Nivi: First of all, this is Nivi from Venture Hacks, and I’m talking to Eric Ries from… where are you from?

Eric Ries: From the Lessons Learned blog.

Nivi: From the Lessons Learned blog, formerly from IMVU, formerly an advisor to Kleiner Perkins. We’re just going to have a discussion on a few topics of Eric’s and my choosing.

Nivi: First topic: What is the minimum viable product? Talk to me about minimum viable products.

Eric: OK, well let’s start with the question. Why do we build products in the first place?

In the end, we hope to be able to launch product to lots of customers and have them give us money so that we build a great business.

One approach to solving that problem would be, let’s build a product with the maximum number of features that will maximize our chance of success in the end. But the problem with that is you won’t get any feedback until you’ve already built all those different products.

All those different features, so you ship this product with a ton of features, and generally, by the time it’s done, it’s too late to make sure that you are on the right track.

The alternative would be, let’s do the release early, release often thing, and let’s get feedback as we go. The issue there is, if you just follow the release early, release often mantra, you find yourself running around in circles, because you ship code, you get some feedback from people, you do a focus group.

Some customers say, “Give me feature X,” “Give me feature Y,” now you’re kind of like, maybe sometimes you do what they want, maybe sometimes you’re going to do what you want, and then they get mad at you, and you’re chasing your own tail a little bit because you’re not operating against a clear, long-term vision of what you’re trying to accomplish.

The idea of minimum viable product is useful because you can basically say, look, our vision is to build a product that solves this core problem for customers, these kind of general feature areas, and we think that for the people who are early adopters for that kind of solution, they will be the most forgiving.

And they will fill in their minds the features that aren’t quite there if we give them the core, tent-pole features that point the direction of where we’re trying to go.

The minimum viable product is that product which has just those features and no more that allows you to ship a product that early adopters see and, at least some of whom resonate with, pay you money for, and start to gave you feedback on.

Nivi: So there is some set of customers out there, we believe, that just with these features alone, this product is useful to them.

Eric: Exactly right. And sometimes it’s useful to them because early adopters have the same kind of visioning power that entrepreneurs do, but because they can see what the end product is going to be.

Getting developers on the IMVU platform with a MVP

Eric: There are cases where you ship them a product that actually doesn’t work very well — at IMVU, the first version of our product worked pretty terribly, but, for example, it was all about user-generated content. We wanted to get developers on the platform.

The problem with developer platforms is this chicken and egg problem. Developers don’t want to develop unless there are customers who are there to buy their products, and customers don’t want to come on the platform unless developers are there selling them something useful.

What we did is we took early adopter developers and we told them a story about how IMVU was going to take over the world and be this really powerful product for mainstream customers and we made them believe it.

And we gave them an economic incentive that said, the earlier you get on board with the platform, the bigger your take is going to be for derivative products that get created down the road.

We shipped a product that basically had almost no customers — certainly no mainstream customers, and the developer tools weren’t that great — but, because we had told that story effectively and we really understood those early adopter developers, we got a ton of them on the platform developing.

Because they felt like they were in the middle of a gold rush, despite the fact that there was really no evidence to support that belief other than their own power of imagining what this thing was going to be down the road.

Luckily, we delivered on that vision, and so they actually were — a lot of them — pretty happy.

A non-MVP: The Kerry vs. Bush avatar

Nivi: I want some examples of these crazy minimum viable products. By which I mean, for example, and you can talk about any of these, the AdWords approach, the approach you talked about in terms of dialogue boxes and just popping those up, and just trying to sell a PowerPoint slide to an enterprise customer.

Eric: Let me start with an example of a time we didn’t know the minimum viable product, to illustrate my point.

It was 2004 — you have to remember 2004, Bush versus Kerry election. At IMVU, we had this idea — it happens to entrepreneurs all the time, you wake up in the shower and you’re like, “I’ve got an idea for a killer product.”

The idea for us — this was probably September/October 2004, debates are happening, politics is in the air — our idea was, we’re going to sell presidential debate avatar set that we would either dress up like Kerry or Bush, and you’ll be able to debate with your friends in this 3-D presidential debate product.

Now, put aside for a second whether that actually seems like a good idea to anybody else. We convinced ourselves it was a great idea, and we spent two full weeks racing to get this thing built, because it was time sensitive, the election is coming, the debates are happening, every day counts.

We thought it was a great idea for that whole two weeks. We built it out and we shipped it and we spent countless hours debating exactly what features had to be in it or not in it, and we were going to sell it for $1.99.

Our theory was, pricing won’t get in the way of anybody buying this thing. We want to make it cheap and easy and it will make lots of buzz and Wall Street Journal and New York Times are going to cover this thing; it’s going to be awesome.

I remember for us in those days, two weeks of development was a lot, because we were a pretty fast team. We did that, we shipped it — cut to the chase, nobody bought it. We sold exactly zero copies of the Kerry vs. Bush avatar.

We tried a bunch of different permutations and different variations of it and added features, and we changed the price, and eventually we gave it away for free, and even at free we couldn’t sell any copies.

Nivi: Well how many bought it for free?

Eric: None.

We literally couldn’t give this thing away. This thing was a dead weight money loser. There was actually nobody in AmErica interested in having a presidential debate avatar.

How to turn the Kerry vs. Bush avatar into a MVP

Nivi: How would you have approached this exact same product by taking the minimum viable product approach?

Eric: Well it’s interesting. We thought we were taking the minimum viable product approach because we had only spent two weeks on it. Right? Where we had made a very early prototype and put it out there.

But, if you think about it, going back to the definition of the minimum viable product, which is the minimum features that are required to learn what customers want, we had spent way too much time on it.

What we should have done, and what we did for a lot of features thereafter, is started with a landing page that promised people that product. Then we should have taken out the AdWords we were planning to take out, drive traffic to that landing page, and offer people to buy the experience that we are talking about.

What we would have found out if we were doing that experiment is 0% of people would have clicked through, which means it doesn’t matter what is on the second page.

The first page is so bad, not because it is badly designed, but because the features are wrong that you don’t need to go through the effort of building out the product. So we wished we had done that, and we did make that mistake really.

Nivi: How would you have marketed that minimum viable product to your existing customers?

Eric: When you already have customers you need to have some way to experiment with making them an offer. In a lot of cases the minimum viable product really is just that offer.

You can crisply articulate to customers what they’re going to get and how much they’re going to pay for it. You can learn a lot by just popping up a dialogue box that says, “Hey, would you like this new feature?” or showing them a banner ad for that feature.

For example, on IMVU we would have a system setup so that we could arbitrarily from the server select a small percentage of customers and make them an offer by inserting a dialogue box into their conversation, and basically it’s a simple “Yes” “No,” would you like this thing, “Yes” or “No?”

When they say “Yes,” we take them to a landing page where we try to sell it to them. Eventually if they really did want it, we would have to make up some excuse why we couldn’t give it to them like, “We’re experiencing technical difficulties right now.” “We’re not quite ready to give it to you. Give us your email address and we’ll email you when it’s ready.”

Again, you’ve got to remember that 99% of the time nobody wants it. Most offers that appear to an entrepreneur as a good idea are actually horrible, horrible ideas. By making the offer and having it be rejected by customers, we learn not to waste time building stuff that nobody wants.

Nivi: Right. Maybe the right definition of a minimum viable product, like you were saying, is, essentially a test to see whether people will actually want the product that you’re imagining in your head.

Rejecting false negatives: “But my customers don’t know what they want!” #

Eric: That’s right. The reason why this is an art and not a science is, I’ll have entrepreneurs come up to me and say, “But hold on, my customers don’t know what they want. If I ask them ‘Do you want this thing?’ They might say no when the answer is really ‘Yes.’”

Unfortunately, that’s an excuse that is used way too often, but there are situations where it’s true. The judgment call is; what really is the minimum set? In some cases like in entertainment products it might actually require you to build an early prototype, or a mockup, or even version one of the product with the minimum possible set of features that you think could go.

The nice thing about minimum feature set is you can always try intermediate points to ask yourself, “Am I at the minimum feature set yet? Am I at the minimum feature set yet?”

As long as you’re not afraid of the false negative, that is, if you don’t get discouraged because you’ve built your first paper prototype of it and shown it to people and nobody wanted it. That can’t mean that you give up because, “Oh, forget it, we’ll never make it.” You’ve got to say, “OK, well then let’s iterate some more.”

If you keep iterating at it, you keep making it a little bit more sophisticated, at a certain point after you’ve been through 10 iterations, that you still got no uptake whatsoever, and the feedback you’re getting from customers is still a yawn, you might say to yourself, “You know what? We’re not moving in the right direction. In fact, we’re past the point of minimum viable product. This just isn’t a viable product.”

Nivi: Right. Back to your point about entertainment, in Hollywood they start off in scripts. If the script looks good, then they will make a pilot. If the pilot looks good then they might order a few episodes from the first season. After the first season, then they make from there. They don’t build all three seasons, and then try to ship them.

Eric: Yeah, which means that some great shows never get made, because the early tests look negative and the people involved don’t have the courage or stamina to see it all the way through.

On the other hand, sometimes people have the courage and stamina to see through a really bad idea. That’s why the concept of learning is so important. This cannot be done on a spreadsheet. You have to keep training yourself on multiple iterations and multiple attempts to start to develop good instincts for it in your particular domain, your particular market space, what’s likely to work and not work.

Then you can do that as an entrepreneur, but even more powerful is if you can get your whole organization, everybody, training themselves constantly to do that kind of learning, so that good ideas will be passed around the whole organization.

Building products like packets get routed on the Internet

Nivi: Also minimum viable product ties into the concept of “build it before you sell it.” Are there any other out of sequence things that you guys did at IMVU or elsewhere that you found helpful? For example; you guys probably wrote tests before you coded to some degree as well, didn’t you?

Eric: Yeah, that’s right. I mean test driven development is the same principle.

Nivi: I’m wondering if there are some other things that you guys have done.

Eric: If you think about the full range of the product development life cycle; from specification to design, to implementation to testing, to maintenance to sales to deployment.

Nivi: Deployment and all that stuff.

Eric: I now think about that rather than as a linear sequence, I actually think about it as a big network. The question is; just for any given feature, in what path should you route it through that network? Different features should be routed differently, just like on the Internet we route packets differently as necessary.

Nivi: I’m wondering if you have some specific examples of paths you’ve taken.

Eric: Yeah, we just talked about writing tests first. We’ve talked about selling first. We’ve talked about deploying first.

Deploy first, code later

Nivi: When do you deploy a product? When have you deployed something before you built it?

Eric: All of these forms have offers of products. For example in a lot of Internet products, how does the customer know that the feature exists? Yes, there might be 100 pages of fancy stuff, but how do they even know that stuff exists?

Generally, it’s because there’s a link in the header. There’s one link on one key page that notifies them that they can go do this other thing or at a key moment they receive an email, even though the feature might be wide and complicated.

Generally, access to the feature is controlled through a simple choke point. We would often add those choke points in a split test just to see first of all, did anybody click on them? So we could look at the click-through rate of people that now believe there is this feature.

We would also see an interesting phenomenon, sometimes the presence of a feature, even if nobody clicks on it, still impacts their behavior in other ways.

For example — I can’t remember the data, we saw an experiment where, this isn’t exactly right but something to this effect, we added a link to the header notifying people that there was a VIP Club for special people only to get access to on IMVU.

Now, it’s not the same as what we have now. IMVU does have a VIP club today that is not anything related to this. But, in those days, the idea was, we were trying to test whether people wanted to have some kind of premium experience.

What happened was few people actually clicked on that link to go find out about the VIP club, but in the experimental cohort for people who were shown that header, their average spending was higher.

By constantly reminding them that there was such a think as a premium experience, we primed them to want to do more spending on IMVU. It was a very unexpected result.

And it’s a good example of why you always do full cohort-based split tests. Always test for the macro effect, don’t look at the micro effect. That’s a case where deploying a feature before we’ve built it actually can give you an insight that maybe you don’t need to build a feature after all.

Nivi: Interesting. Yeah. That reminds me of an example that one of our friends told us about where they couldn’t get people to sign up for a free product, so they put a paid version of the product right beside it, and I don’t think anybody signed up for the paid version…

Eric: It made the free version look a lot more…

Nivi: Yeah. It made the free product look legitimate. And they started to actually convert on that basis.

Design first, code later

Eric: There are also cases where you want to design a product last, rather than design it first.

We would often ship things in a schematic form with horrible design to see if we’d gotten the information flow and information architecture right, and really good interaction designers, if they’re being honest, will tell you that that’s always the sequence.

You always re-factor your design out of specific use cases and out of specific uses, rather than starting with the broad vision of what it’s like.

Nivi: Basically the trails where the people walk, you pave those?

Eric: Exactly right. And you could do that — I remember one time we used to use paper prototypes where you have designers sit down with a focus group of people and show them a fake screen shot that they came up with in Photoshop.

And then the customer says, “I want to click that button,” and you go grab the piece of paper that represents what happens when you click that button, you show them another prototype, and we used to do them that way.

We actually built a paper prototyping website into our website where, for certain customers, the designer could come in and actually replace sections of the website with full-on mockups from Photoshop that were sort of clickable and sort of functional.

Then we would bring a customer in and have them register an account; we would specify that that account should see the paper prototype, and then we would go through with them, do the focus group.

But the customer doesn’t know they’re seeing something that’s a mockup. They think they’re using the product.

And, yeah, the product is a little weird, because sometimes they click things and nothing happens, and sometimes things won’t look a little right, but customers think that about your product anyways, so it’s not particularly abnormal for them to see a product that looks completely incoherent to them. That’s the state-of-the-art for most customers and those products.

That was another case where we would — and we would, occasionally, come up with some prototype that that functioned well enough that we would ship it to real customers while we’re working on the full on, blown, beautiful version of it.

Sometimes customers would see a schematic version from which we would gather more information about whether we’re on the right track, and put things in the right place.

Where did you get the money to experiment?

Nivi: What allowed you guys to do all of this experimentation? Specifically from a financial point of view? Not about the mentality behind it and so on. Time is short and money is running out, or were you basically break-even this whole time, or how did you work that?

Eric: No, we believed in a concept we called “bridge to profitability, ” which is, whenever we raise money, we always raise money on the basis of a plan that we honestly believe, would get us to profitability on just that round.

If you notice, that doesn’t mean that we actually got to profitability on that round. In fact, we kept raising more rounds because we kept believing that we had the opportunity to pursue a bigger opportunity by raising money, but we never had to raise money. We always felt like we could get there on our own.

But that meant that we were constantly a dollar short, because plans to get to profitability on a round generally involve you going negative and then catching up before the money runs out, so we were not eager to learn, eager to experiment.

We did not love metrics. We were very scrappy and very afraid of running out of money, so we only ever adopted practices that we thought would have a high ROI.

The issue is that these practices do have a high ROI, and we got to them because we kept following the traditional model and failing and feeling like, God, we are burning money like there is no tomorrow. We keep building features that nobody wants. We literally don’t have the time and we can’t afford to keep doing the same old thing over and over again.

I don’t know if we were just lucky that we had that mindset, but, for whatever reason, even though at some level we always believed the next feature we shipped was going to save the day and have a step change in our profitability and take us to the moon, because it’s just the best feature since sliced bread.

Because we were so desperate to actually make money, we — I’m trying to think of how to put this — we became obsessively committed to actually being right rather than just believing in the next thing to save us.

If you look at the traditional hockey stick shaped curve, it’s flat for an awful long time. We had been in a company previously where we were always promised, “Yeah, it’s flat now, but we’re on the verge of the hockey stick.”

The problem with the hockey stick plan, when that’s your plan, is you just work for a year and then the 13th month you’re going to go to the moon. For the 12 months, you don’t know if you’re making progress or not, because you’re following the plan.

Everything is flat like it’s supposed to be, because when the final feature comes into place, you’re going to go to the moon.

We just didn’t believe that was going to happen. So we forced ourselves to actually test each feature to see if it was going to be successful.

Then we just stopped being able to drink our own Kool-Aid, because we were just wrong so often, it became harder and harder and harder for us to convince ourselves that it was a good financial investment to just randomly try the next new thing versus actually trying to say, “Hey, is there a way that we can increase the probability of having a successful feature.”

Nivi: Yeah, and I think, there are probably two other things here, right? You charge from day one, so basically every experiment you ran was an experiment to make more money, right?

Eric: That’s right.

A preview of part two

Nivi: Why would you not run experiments if you’re charging from day one. And then, the second thing is — this gets us to the second topic, which is: You guys weren’t doing any of this really in public because you had not launched the product, right?

Eric: Amen.

Nivi: Nobody knew who you were. But people, at the same time were using the product, so how did you do that?

Minimum Viable Product: Case Study Me | This article describes the way of demand validation and product testing from early product stages on. You have to agile and close to the customer to deliver a product with a destinct value proposition

Author: Niki Scevak

Recently, I have fallen in love with the concept of Customer Development (authority: Steve Blank), which then led me to the derivative concepts of Lean Startups (authority: Eric Ries) and finally the Minimum Viable Product (authority: Venturehacks/Eric Ries). I wanted to put them into practice for what I am doing at Homethinking and here is my first example.

What is customer development?

I’ve written about it here but basically it is the acknowledgment that startups have very little idea if their ideas are good or not. And that’s mainly because startups are trying to solve unknown problems with an unknown solution.

To mediate that fact, startups should launch early and often and measure things that matter to determine success or failure before they jump too far down the rabbit hole or alternatively don’t get excited enough about what they are doing and scale up appropriately. That’s where the minimum viable product comes in. The concept is basically to launch something bare as quickly as possible to help validate customers. That is, whether customers are interested in what you are doing and if you can make money from them being interested.

Homethinking

Which brings us to the problem at hand. I run a site called Homethinking.com. In essence it allows consumer to search for a Realtor to help them buy or sell a home with. We rank the agents based upon their past sales history and customer reviews.

Over the past two years the site has attracted around 150,000-250,000 unique visitors per month. Although that is nice, for the site to reach scale it really needs to do around 1m+ unique visitors. If that happens, life will be all fine and dandy.

So far I have been unable to break out from that traffic range by launching alternative real estate products like our neighborhoods and mortgage sections. I believe I have failed to acknowledge one simple thing in the world of online real estate: All the traffic is in listings.

What I don’t have is $90 million or $30 million in venture capital. Nor a publicly listed entity with $200m in cash and the backing of the national body.

Listings Syndication

So how to compete in such a market? Listings syndication. Because of the 2006 renaissance in online real estate, a shit load of sites were launched with a similar business model: free listings with a premium placement upgrade. That means there is a lot of places to post free listings if you are a Realtor. Listing syndication allows a Realtor to post the listing once and have that listing posted on all the different sites automatically.

A great idea. And one that has been done before. There are three main companies, Point2 Agent, Postlets.com and Vflyer.com. You can see they each get a decent amount of traffic:

So why should I bother trying to compete? Well the traffic justifies the opportunity (calculations a little later) and I believe there exists an opportunity to focus on being a ‘Google Analytics for Realtors’. Roughly here is my vision:

1. Listings syndication (crowded, done before and table stakes)
2. ‘Google Analytics for Realtors’ (surprisingly only Point2 Agent does a decent job. Opportunity to be aggressive and free)
3. Be the ‘Conversion Culture’ of real estate.

The third point involves a complete focus on conversion and bringing the discipline of other categories of online direct marketing to the real estate industry. Here I am imagining a Realtor can access premium property landing pages that are made premium by virtue of their conversion rates. Realtors can dig down into segmenting the listings sites (Trulia vs Zillow etc.). And we can optimize the collective knowledge of listings in general (You should put a picture of the Living Room first vs Exterior shot; Titles containing the words X and Y yield a higher click through etc.)

But that’s all a pipe dream without getting the first two vision points right.

Minimum Viable Product

The first task was to establish that we were able to get Realtors interested in syndicating their listings through our site. On Homethinking, a Realtor can claim their profile for free and edit anything on it. One of the things they can edit is their past sales history. Their current listings are also available to be edited but play a less of a role.

The first thing we did was put a radio button on the edit current listing page. For a Realtor to get here, they had to have logged in and then navigated two levels down for something there has traditionally been little incentive to do.

On the edit page, I put a yes/no ‘Syndicate your listings to Trulia, Zillow and Yahoo?’ radio button on the page. And launched.

In parallel I was emailing with the three and have decent enough contacts at the firms that they were willing to accept a feed but from the Realtor’s point of view whether they clicked yes or no, essentially nothing was happening. A month later, progress has been made with the partners, but our feed is still not live at any of them. This is essentially what the minimum viable product advocates: getting demand validation before launching. It’s a little embarrassing to be honest, but if the opposite was true and no one wanted to tick yes, then it would have provided an early warning system to me.

To my surprise, every person who reached that page in our Realtor Console ticked yes. We were getting around 20 listings a day.

I had proven my first customer validation point. But my strategy of proving the strategy with the three feed partners needed to be revised.

Enter Google Base. Say what you will about the G, they certainly know how to build products. With Google Base, we could create another version of our feed, sign up for a group account and feed the listings through Google Base. The listings appear when folks drill down from the top level search into Maps and Local Search.

The process of creating a feed, validating it automatically through Google Base and having our items live was around 3 days, perfect for our customer development principles.

At the moment we have over 500 current listings and Google Base recognizes the location of around 380 of them. We need to fix that bug and cleanse the user inputed address but it’s a decent enough sample. For the last 4-5 days that we have been live on Google Base, we have received around 20 clicks a day and the listings have been shown about 750 times a day in Google’s SERP for a click through rate of 2.6%.

If we assume 400 real estate listings yields 20 people a day to pages like this, then to get 10,000 people a day with Google Base we would need 200,000 listings. That’s clearly not going to happen in the short term but that is just based on one partner: Google Base. Other studies from listings syndication providers have found that Google Base represents around a fifth of traffic. So that means to get to my 10,000 consumers a day on listings syndication goal, I would need around 40,000 active listings. But even then, maybe not.

The Craigslist Juggernaut

Another customer learning point I have noticed in the month or so that I have started this journey: How much people care about Craigslist. I try to email the Realtor who did tick the yes to listings syndication in their unbeknownst leap of faith and asked them a few questions. And every one mentioned Craigslist. Searching around Activerain on Postlets and Vflyer (two guys that doing listings syndication at the moment and are the market leaders) and there were surprisingly little talk of how Zillow fared against Trulia etc. Instead it was all about getting their listings looking pretty on Craigslist.

I stopped what we were doing and built Craigslist support. Craigslist isn’t like the other feed partners who take in the listing automatically. With Craigslist, a Realtor must go to the site and post the listing themselves (by copy and pasting our html/css into the Craigslist form).

We launched that last week and got our first Craigslist syndication event with Lynn Hermann of Area One Realtors posting a few listings on the Decatur, IL Craigslist. The result? Her 7 listings are getting around 15 clicks a day.

Now, these are all incredibly small numbers but that’s the whole point: validating before scaling up. Learning through user behavior rather than management opinions.

My goals

Even with incredibly small number of days of customer learning with listings syndication, I have a much better sense of the levers, conversion rates and what I need to achieve to get to my goal.

My 10,000 daily visitors to our property pages goal breaks down (with my current assumptions to):

If 400 Google Base Items yields 20 visitors a day, and Google Base accounts for roughly 20% of referrals once all listing feed partners are live, then I need 40,000 active listings. But that doesn’t include Craigslist which looks like it will lower the amount of listings needed if Realtors can make their way through the posting process successfully. So the number is likely closer to 30,000 – 35,000 or even lower.

I can now concentrate my efforts on getting us to that number. In a month I have established that it’s a worthwhile thing for me to build, that Realtors will use it and that we can get some traffic through the partners and distributing our feed.